DYNADEV REDM SYSTEMS
๐ DynaDev Crafting System ยท Advanced 1899 Frontier Crafting โ
The definitive 1899 artisan compendium, trade guild, and criminal underworld crafting system for RedM servers.
Crafted with authentic Victorian ledger aesthetics, asynchronous background brewing, dynamic physical 3D world props, immersive frontier audio, and multi-trade XP progression.
๐ Executive Overview โ
DynaDev Crafting System replaces clunky UI grids and modern menus with a museum-grade 1899 leather-bound compendium. Designed specifically for serious RedM roleplay servers, it simulates true frontier craftsmanship across every profession: Saloons, Taverns, Blacksmiths, Timber Mills, Moonshine Stills, and Secret Outlaw Hideouts.
๐ฏ Why Choose DynaDev Crafting? โ
- Dual Crafting Paradigms: Supports both direct active crafting (with synchronized tool animations and progress bars) and asynchronous background station brewing (order 5 coffees or 3 stews, close the ledger, and walk away freely while items cook).
- Zero Inventory Headaches: Automatically pulls item icons, labels, and limits directly from your server's native inventory (
rsg-inventory,vorp_inventory,ox_inventory). - Dynamic 3D World Props: Spawns anvils, carpentry tables, copper stills, and weapon crates dynamically within a 65m streaming bubbleโno map editor or Spooner required!
- Trade Guild Progression: Full experience and leveling system with 10 tiers of progression, custom trade ranks (Novice to Grandmaster), and Outlaw ranks (Footpad to Underworld Kingpin).
- Campfire Anti-Theft Protection: Private queues for wilderness campfires ensure strangers cannot steal your trail rations while slow-cooking.
- In-Game Gathering Tracker HUD: Pinned recipe lists allow players to track hunted pelts, meats, herbs, and ores live on their screen without reopening the book.
โ๏ธ Core Architecture โ
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ
โ DYNADEV CRAFTING ENGINE โ
โโโโโโโโโโโโโโโโโโโโโโฌโโโโโโโโโโโโโโโโโโโโโฌโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโค
โ Compendium UI โ Station Engine โ Progression & Database โ
โ โข Authentic Book โ โข Async Orders โ โข Multi-Trade XP Tracking โ
โ โข Turning Pages โ โข Kitchen Slate โ โข Shop XP vs Personal XP โ
โ โข Audio Feedback โ โข Campfire Queues โ โข Level Gating & Unlocks โ
โ โข Ingredient Pins โ โข Auto-Collection โ โข oxmysql Persistence โ
โโโโโโโโโโโโโโโโโโโโโโดโโโโโโโโโโโโโโโโโโโโโดโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโ| Subsystem | Technical Highlights |
|---|---|
| Frontier NUI Book | Ultra-optimized HTML5/JS compendium with genuine aged paper textures, chapter introductions, and responsive Roman-numeral pagination. |
| Frontier Audio Engine | Authentic page flips, leather cover snaps, and wood-carving audio cues with volume controls (ui/sounds/). |
| Dynamic 3D Props | Distance-based entity streaming (spawns under 65m, despawns beyond 85m) with exact coordinate placement and ground snapping prevention. |
| Multi-Trade Progression | Persistent database XP tracking per character and trade guild with configurable level thresholds and custom level-up alerts. |
| In-Game Shopping List | Pinboard HUD allows players to track necessary hunting/foraging ingredients while roaming the wilderness. |
| Enterprise Dual Locales | Multi-language engine with standalone JSON files (locales/en.json, locales/el.json) and built-in fallback safety. |
๐ Compatibility Matrix โ
- RedM Server Build: Server Artifact 5848 or higher.
- Database Driver:
oxmysql(v2.0+) - Supported Frameworks:
- RSG-Core (
rsg-core,rsg-inventory) - VORP-Core (
vorp_core,vorp_inventory) - TPZ-Core (
tpz-core,tpz_inventory) - QBR-Core / QR-Core
- Standalone (custom framework bridges via
cl_bridge.luaandsv_bridge.lua)
- RSG-Core (
